Important Kinesthetic Learning Examples 2023 - educationtopstories
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Important Kinesthetic Learning Examples 2023

Kinesthetic Learning Examples

Kinesthetic learning is a type of learning in which a person learns best by touch and movement.

As opposed to listening or reading, their brains are hard-wired to process information through bodily experiences.

When a person can engage in an activity that stimulates these senses or necessitates movement, learning happens according to this learning style. Kinesthetic Learning Examples

Biological-Kinesthetic Intelligence

Although kinesthetic learning is examined across a wide range of educational fields, Howard Gardner’s many intelligences theory may be where it is most frequently encountered.


According to Gardner’s hypothesis, there are eight different categories of intelligence. Body-kinesthetic intelligence is one of them.

It is said that individuals with bodily-kinesthetic intelligence learn best through kinesthetic learning situations and struggle in conventional learning settings.

However, regardless of a student’s “learning style,” kinesthetic learning can be applied with them.

The ideas of different intelligences and learning styles have drawn a lot of criticism. For a thorough and convincing critique of these ideas, see Kirschner. Kinesthetic Learning Examples

Kinesthetic Learning Examples

1. Manipulative-Based Math Classes

Kinesthetic Learning Examples
Kinesthetic Learning Examples

One topic that might benefit greatly from greater kinesthetic learning is math.


For instance, math instructors can pull out some manipulatives and put away the textbooks and practice tests.

Beads, coins, blocks, and other tangible objects can be used as manipulatives to study and teach mathematics.

You could, for instance, make five groups of three beads and ask pupils to calculate “three multiplied by five” using this method. Kinesthetic Learning Examples

2. Using Drama to Teach

Students who find it difficult to read lengthy historical descriptions may benefit from making a play that recreates history in their history classes.

While reading may still be required, pupils will read a passage as if they were going to play it out. They can plan out their acting before really acting out the scene!

The scene will come to life if it is acted out. Acting out the scene will be welcomed by bodily-kinesthetic learners as a chance to fully engage in the

Compared to reading or watching a movie, it will greatly increase the students’ motivation. Kinesthetic Learning Examples

3. Play-Based Instruction

Kinesthetic Learning Examples
Kinesthetic Learning Examples

In early years education, play-based learning is common. It is predicated on the notion that play is a child’s natural method of learning.


Unstructured play can be a great way for kids to learn, like playing with their friends outside. Children improve their motor, social, and communication skills by using toys, sticks, and sandpits to play.


But this kind of activity isn’t only for kids. We still learn by playing as adults. For instance, when we play tactical games like football, we hone our tactical thinking skills, and when we play team sports like basketball, we hone our teamwork skills.

4. Job-Based Training

Because university coursework is so theoretical, many individuals believe it to be quite challenging. These students considerably prefer getting instruction on the job for ideal kinesthetic-body jobs.

In contrast to learning everything in a classroom, you may really perform the practical duties necessary for the work when you receive training on the job.

As a result, learners who learn best through movement tend to favor on-the-job training over training that is conducted separately from the workplace. Kinesthetic Learning Examples


5. The Montessori Method

Active learning is a key component of the Montessori educational philosophy, an alternative educational style.


Students have a lot of flexibility in a Montessori classroom and frequently participate in child-initiated play. But creating a resource-rich ecosystem is essential.

This indicates that there are numerous tangible items in the classroom that children can utilize to engage in sensory exploration.

Although age-appropriate kinesthetic learning is promoted by Montessori education, it is also criticized for not adhering to a set curriculum. Kinesthetic Learning Examples

Situational Learning, No. 6

Lave and Wegner developed the idea of situational learning to describe learning that occurs in a real-world setting.

In most cases, this is seen as a form of on-the-job training in which novices gradually advance to expert status through immersion. Kinesthetic Learning Examples


The following is a general progression:
starting with peripheral workforce team member observation
gradually increasing participation as students develop their abilities and confidence
gradual increase in knowledge over time.
Situational learners are urged to actively participate here rather than simply sit in a class and read a textbook from the beginning of their learning cycle.

7. Simulation-Based Instruction

Kinesthetic Learning Examples
Kinesthetic Learning Examples

A job simulation is frequently used in hiring or training new employees. It entails an individual performing a task that is fairly comparable to what would happen in the workplace and assesses aptitude. Kinesthetic Learning Examples


For instance, when a business undertakes safety training, they might require staff to really carry out the necessary procedures in the event of an accident.

The training supervisor will watch them, note what they do, and then give feedback on what went well and what may be done better.

Kinesthetic learning is well exemplified through CPR instruction. Would you prefer to be treated by someone who underwent hands-on training or someone who saw a CPR video if you were in an accident and needed CPR?

8. Computer Use in Classrooms


Nowadays, computer labs are present in the majority of schools. There are enough computers in this specific room to accommodate a complete class.

At the front of the room, the teacher has a workstation with a projector and a computer.

The students can follow along at their own computers while the teacher demonstrates how to use a variety of software programs in this manner. The method is very practical and allows the pupils to try carrying out the required tasks on their own.

The teacher can always offer assistance as needed by circling the classroom and reviewing each student’s work.


Students can now create their own presentations rather than reading about the benefits of using PowerPoint. Students find this type of kinesthetic learning to be more robust and engaging. Kinesthetic Learning Examples

9. Intercultural role-playing


persons who pretend to be various persons in a particular setting and then cooperate to solve a problem or carry out an activity are said to be role-playing.

Each participant in the role-play is required to adopt the attitudes and mannerisms of a specific character before beginning the activity.
Role-playing is an excellent approach for people to practice in a controlled environment, such as a classroom or training area, where they can make mistakes without real-world repercussions.


Cross-cultural role-plays are extremely detailed and provide participants a better understanding of other cultures’ perspectives and their reactions to various scenarios.

People can gain firsthand knowledge about another culture instead than learning about it through books. Role-playing can be a useful and more affordable strategy since it might not be feasible to fly a group of employees to a different nation to learn about that culture.

STEAM programs, 10

Kinesthetic Learning Examples
Kinesthetic Learning Examples

A STEAM program is an interdisciplinary method of teaching where students work on projects and activities. It is, to put it simply, learning by doing. Science, Technology, Engineering, Art, and Math are collectively known as STEAM.
Most students adore the activities in STEAM programs because they are so hands-on. For instance, as part of a STEAM project, children might construct a simple bridge out of newspaper, chopsticks, and tape.

A competition is held to determine which team built the strongest bridge after several teams collaborate and create a finished product. The bridge will gradually collapse when the instructor adds books or other weights to it.

The immersive aspect of STEAM programs and the abundance of kinesthetic learning opportunities make them very popular.


More than any other of Gardner’s eight categories of intelligence, in my experience as a teacher, pupils relate to bodily-kinesthetic intelligence.

Active learning, play-based learning, and on-the-job training are generally the best learning strategies for kinesthetic learners. This is due to the fact that various learning methods require using the body to learn. This may encourage growth and learning. However, as I discuss in my essay on Gardner’s hypothesis of multiple intelligences, the idea is also open to critique.

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